LESTARI, F.; HIDAYANI, S. .; OKTAVIANA, F. . GAMIFIED LEARNING ENVIRONMENT BY UTILZING BAMBOOZLE FOR EFL : SECONDARY TEACHER & STUDENTS’ VOICE . LEARNING : Jurnal Inovasi Penelitian Pendidikan dan Pembelajaran, [S. l.], v. 4, n. 4, p. 999-1006, 2024. DOI: 10.51878/learning.v4i4.3456. Disponível em: https://jurnalp4i.com/index.php/learning/article/view/3456. Acesso em: 19 nov. 2024.